set(FILES_STATES
	convert.cpp
	convert.h
	editor.cpp
	editor.h
	null.cpp
	null.h
	play.cpp
	play.h
)
target_sources(${CMAKE_PROJECT_NAME} PRIVATE ${FILES_STATES})
set_source_files_properties(${FILES_STATES} TARGET_DIRECTORY ${CMAKE_PROJECT_NAME} PROPERTIES COMPILE_FLAGS ${WARNING_FLAGS})
